In which we jump off trains, fall off ledges, and dick around in a church.
When we last let off Cloud had just joined Avalanche proper and Tifa joined them on their next bombing mission. Looks like terrorism at its finest.
A blog by Christopher Case. Could be something else later. Who knows with that kid.
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In which we jump off trains, fall off ledges, and dick around in a church.
When we last let off Cloud had just joined Avalanche proper and Tifa joined them on their next bombing mission. Looks like terrorism at its finest.
NOTE: This is a more formal review written for Steam. As such, it’s far more of a review then an introspective piece and was written as a recommendation to friends, thus the list-style arrangement. To see the original review on Steam, please click here.
I’ll preface this: If you’re someone who’s looking for Thief 4, or a true continuation of the decade-old series, you’ve come to the wrong place. Even so, I still enjoyed my time with Thief and I’d gladly recommend it if you’re a fan of first person stealth-action games.
Jazzpunk is a difficult game to categorize. You can break it down into identifiable mechanics: First Person, Adventure, Narrative, Comedy, and so on. Yet the entire work as a composition can’t easily be thrust into a concrete genre. Essentially, it could be considered an adventure game in the same vein as Gone Home or Dear Esther; however there’s far more player interaction then would be expected from these types of games. While most games in the Adventure Genre lead you into experiencing a world, clue by clue from puzzle to puzzle, Jazzpunk instead places you in a position to become fully involved in the setting to often ridiculous and comical ends.